Kel`Thuzad -
The Lich Range: 580
Move Speed: 280
Primary: INT
Str: 18 + 1.55 Agi: 15 + 2 Int: 18 + 3.25
Damage: 37 - 49 HP: 492 Mana: 234HP Regen: 0.79 Mana Regen: 0.73Attack Speed: 1.44 Armor: 1
Frost Nova (V) Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.
Level 1 - 50 target damage and 75 nova damage.
Level 2 - 100 target damage and 100 nova damage.
Level 3 - 125 target damage and 125 nova damage.
Level 4 - 175 target damage and 150 nova damage. Mana Cost: 125/150/170/190
Cooldown: 9 Comment:
This is the Lich's basic damage spell (nuke), and in the game called DoTA it makes sense to level up nuke spells as quickly as possible.
By level 7 you can raise this to level 4, making it a very painful spell against your enemies and, used together with Dark Ritual, makes the Lich a powerhouse nuker and harasser.
To use this spell the Lich has to select a target, which will receive 325 spell damage (not yet factoring in magic resistance) while enemy units near the target will be damaged for 150 spell damage as well.
You as the Lich receive this nuking power at level 7. Note that the cooldown for Frost Nova is 9.25 seconds.
Frost Armor (F)
Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2 seconds.Lasts 40 seconds.
Level 1 - Adds 3 armor.Level 2 - Adds 6 armor.Level 3 - Adds 9 armor. Level 4 - Adds 12 armor.
Mana Cost: 50
Cooldown: 5
Dark Ritual (D)
Sacrifices a target friendly unit to convert its hit points into mana.
Level 1 - 15% of hit points to mana.
Level 2 - 30% of hit points to mana.
Level 3 - 45% of hit points to mana.
Level 4 - 60% of hit points to mana.
Mana Cost: 25
Cooldown: 55/50/45/40
Comment: The spell which makes the Lich fearsome as a nuker, it is used in conjunction with Frost Nova to repeatedly bombard the Sentinel with ice blasts. This spell requires you to sacrifice a friendly creep to regain mana based on its remaining hit points. Therefore it is best to select a full-HP Ghoul (scourge melee creep) and kill it preferably before it is doing battle so that you can regain as much mana as possible. We will discuss more aspects of this spell later on.
Chain Frost (C)
Releases a jumping breath of frost that can jump up to 7 times. Frost will bounce back and forth between units that are within 750 range.
Level 1 - Deals 280 damage per hit.
Level 2 - Deals 370 damage per hit.
Level 3 - Deals 460 damage per hit.
Level 4 - (with Aghanim Scepter) - Deals 580 damage per hit. Mana Cost: 200/ 325 / 500/ 500Cooldown: 145 / 115 / 60 / 60
This skill does not have level 4... the "level 4" is only auto added after you buy agahnim's scepter. Unbelievably strong and short cooldown, this skill has the ability for players to own multiple players quick when used together with frost nova.
item build: 1) agahnim scepter 2)mekansm 3) bloodstone 4) boots of travel 5) refresher orb 6) guinsoo scepter of mystic
Tuesday, July 1, 2008
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