Friday, August 15, 2008

Bloodseeker/Strywyr/bs

An unusual hybrid of Demon and Orc, Strygwyr is an outcast amongst all mortal creatures. By thriving on and bathing himself with the blood of those he slays, Strygwyr can heal his wounds - even those that could prove fatal. Beware the fool who dares venturing alone, for Strygwyr can sense his blood miles away and gain vison through his helpless prey's eyes. Having ruptured the enemy with mighty blows in his bloodthirsty frenzies, Strygwyr corners his foe into making the impossible decision - bleed to death by trying to outrun the hasty demon, or be ripped to shreds in its awesome fury. Superb hero i have to say... I didn't even have to go back to my base to heal.. i just went back for items and recipes... Superb killer at late games as you can really hurt with this hero.

SKills.

Bloodrage
Drives a unit into a bloodthristy rage. That unit is unable to cast spells, has its attack damage increased, and loses a small amount of hit points every second.

Level 1 - 20% damage increase, loses 20 HP per second. 6 seconds.
Level 2 - 40% damage increase, loses 15 HP per second. 9 seconds.
Level 3 - 60% damage increase, loses 10 HP per second. 12 seconds.
Level 4 - 80% damage increase, loses 5 HP per second. 15 seconds.

Cooldown: 20
Manacost: 80

Level 1: 80 mana, 10 sec cooldown.
Level 2: 80 mana, 10 sec cooldown.
Level 3: 80 mana, 10 sec cooldown.
Level 4: 80 mana, 10 sec cooldown.

Blood Bath
Whenever Strygwyr kills a unit, he bathes himself in the blood, regenerating his life source.

Level 1 - 10% of the Hero's max hp. 5% for creeps.
Level 2 - 20% of the Hero's max hp. 10% for creeps.
Level 3 - 30% of the Hero's max hp. 15% for creeps.
Level 4 - 40% of the Hero's max hp. 20% for creeps.

Passive

Strygwyr's Thirst
Enables Strygwyr to sense the bleeding of any enemy hero below 40% hp. If it finds one, Strygwyr gains vision of that unit and increases move speed.

Level 1 - 11% movement increase, small area.
Level 2 - 22% movement increase, moderate area.
Level 3 - 33% movement increase, large area.
Level 4 - 44% movement increase, huge area.

Passive

Rupture
Deals a mighty blow to the enemy causing any movement to result in bleeding and loss of life.

Level 1 - 150 damage, 20% of distance moved in damage. Lasts 5 seconds.
Level 2 - 250 damage, 40% of distance moved in damage. Lasts 7 seconds.
Level 3 - 350 damage, 60% of distance moved in damage. Lasts 9 seconds.

Cooldown: 100 seconds.

Level 1: 150 mana, 100 sec cooldown.
Level 2: 200 mana, 100 sec cooldown.
Level 3: 250 mana, 100 sec cooldown.

Strategy.

Most people use rupture immediately when they see the enemy hero... to me, that is an extremely big mistake as your opponent will probably not run when having a 1 v 1 duel until he/she is dying. The best time to use rupture is actually when you can see that your opponents health is left with 1/3 as this will almost guarantee a sure kill.

Item build.

1)power treads 2) Sange and yasha 3) butterfly 4)radiance 5)vladmir offering 6) Heart of Tarrasque

1 comment:

~tacky~ said...

This is what I suggest:
Item Build:
1) Power Treads
2) Butterfly
3) Radiance
4) Buriza, that would speed up the killing process. Dont buy lifesteal, waste of money! You already have Blood Bath, even if you cant kill hero fast enough, find some creeps nearby! Also not Heart, unless you really need it, if so probably you are a noob!
5) SNY is okay but if you have a choice? DONT CHOOSE SNY, YOUR SPEED IS ENOUGH, ATTACK SPEED IS OKAY ALREADY, go kill Roshan and get aegis, you will know why later on.
6) THEULTIMATEOWNAGE: Divine Rapier
That should be all.